• Welcome to TalkativeTurtles - a community for developers & tech enthusiasts.
  • Share projects, get code reviewed, and talk tech without the noise.
  • New here? Introduce yourself in the Introductions forum!
Hello There, Guest! Login Register


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Title: Games that respect your time - a dying genre?
Linear Mode
#1
I keep bouncing off games that pad runtime with repetitive fetch quests, unskippable cutscenes, and artificial difficulty gates. At some point in the last decade the industry decided longer = better and I think it produced a lot of bloated experiences.

Games I finished recently that I think got this right:
  • Hades - every run is 30-45 minutes. Drop in, drop out. Progress feels constant.
  • Outer Wilds - 15-20 hours, zero padding. Every minute is discovery.
  • Disco Elysium - dense and long but earns every hour because the writing is the game.
  • Returnal - punishing but never wastes your time with busywork

I have basically given up on 80-hour open world games unless someone whose taste I trust specifically tells me the whole thing is good, not just the first act.

What games do you think get the time-respect balance right?
Reply
  


Messages In This Thread
Games that respect your time - a dying genre? - by Zero Two - 06-27-2026, 08:52 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Games that are genuinely better with friends - co-op recommendations Zero Two 0 144 06-22-2026, 02:07 PM
Last Post: Zero Two
  Underrated indie games worth playing - hidden gems recommendations Zero Two 0 149 06-22-2026, 01:48 PM
Last Post: Zero Two
  Games that are worth playing solely for the story Zero Two 0 142 06-22-2026, 01:35 PM
Last Post: Zero Two
  [Megathread] Free Games - Permanent F2P & Limited Giveaways Zero Two 1 162 06-22-2026, 12:51 PM
Last Post: Zero Two

Forum Jump:


Browsing: 1 Guest(s)